cf5eb5ae6e
multiplayer: added basic server and client functionality
2026-01-27 12:12:18 +13:00
fced905bae
camera: added smooth camera zooming
2026-01-27 10:47:57 +13:00
cf14e5d398
camera: added camera zooming
2026-01-25 20:13:59 +13:00
c78368c89e
camera: made camera more responsive and removed camera strafing
2026-01-25 20:01:13 +13:00
db0aa2ad9e
camera: made mouse control camera
2026-01-25 20:01:13 +13:00
eac591cf29
world: added clouds
2026-01-25 20:01:10 +13:00
1017920ee0
world: add grass and sky
2026-01-22 22:12:17 +13:00
42de0ed122
player: organise code
2026-01-22 21:25:16 +13:00
e6cbaba0fa
player: add health callbacks
...
Allows us to update the HUD on health change
2026-01-22 21:25:16 +13:00
47aa5ac9aa
player: display health in HUD
2026-01-22 21:25:16 +13:00
df449af0f3
player: rename BackpackUI to HUD
2026-01-22 21:25:16 +13:00
e616fc4cbb
gears: make balls despawn after 5 seconds
...
Add timer to the ball, which allows the ball to despawn after a certain amount of time.
Co-authored-by: Simon Ward <sww.couldbe@gmail.com>
Co-committed-by: Simon Ward <sww.couldbe@gmail.com>
2026-01-22 20:42:01 +13:00
545102a139
player: clamp camera rotation
2026-01-22 17:57:55 +13:00
9b229e5d8f
player: handle gears on respawn
...
Use a preloaded scene to give the player the starting gear rather than
making a duplicate of the gear on spawn, and strip any gears from the
backpack on death.
Remove Gear from the editor scene tree and add it on respawn().
2026-01-22 14:29:59 +13:00
d395bb6f26
player: make spawn @onready, make gear_slots const
2026-01-22 14:28:40 +13:00
2067317a09
player: remove ui_backpack keybind
2026-01-22 14:27:00 +13:00
51da541c30
models: add hammer.glb import file
...
The hammer must be imported at scale 10.
2026-01-21 21:53:58 +13:00
79951d8075
initial commit
2026-01-21 20:50:41 +13:00