No description
Use a preloaded scene to give the player the starting gear rather than making a duplicate of the gear on spawn, and strip any gears from the backpack on death. Remove Gear from the editor scene tree and add it on respawn(). |
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|---|---|---|
| gears | ||
| models | ||
| player | ||
| world | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| main.tscn | ||
| project.godot | ||
| thebends.jpg | ||