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Jeremy Baxter 5b7ab7811e player: add protected and suspended members
`suspended' is now for suspending a player's movement input keys;
`protected' is for preventing a player's death except for special cases
such as when health goes below 1 or the player drops out of the world.

To kill a player without checking `protected', use _die().
2026-01-27 10:56:16 +13:00
gears gear: make basis properties overridable by child classes 2026-01-27 10:56:16 +13:00
models models: add hammer.glb import file 2026-01-21 21:53:58 +13:00
player player: add protected and suspended members 2026-01-27 10:56:16 +13:00
world world: added clouds 2026-01-25 20:01:10 +13:00
.editorconfig initial commit 2026-01-21 20:50:41 +13:00
.gitattributes initial commit 2026-01-21 20:50:41 +13:00
.gitignore initial commit 2026-01-21 20:50:41 +13:00
icon.svg initial commit 2026-01-21 20:50:41 +13:00
main.tscn world: added clouds 2026-01-25 20:01:10 +13:00
project.godot camera: added camera zooming 2026-01-25 20:13:59 +13:00
thebends.jpg initial commit 2026-01-21 20:50:41 +13:00