player: remove ui_backpack keybind
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parent
51da541c30
commit
2067317a09
2 changed files with 0 additions and 12 deletions
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@ -148,13 +148,6 @@ func _physics_process(delta):
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die()
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# UI and backpack keys
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if Input.is_action_pressed("ui_backpack"):
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var mesg = "Equipped: " + $Pivot/Container/Gear.gear_name() + "\nBackpack: "
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for node in $Backpack.get_children():
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if not node is Gear:
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continue
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mesg += node.name + "." + node.gear_name() + " "
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message(mesg)
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if Input.is_action_just_pressed("backpack_1"):
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use_backpack_slot("1")
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if Input.is_action_just_pressed("backpack_2"):
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@ -72,11 +72,6 @@ gear_use={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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}
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ui_backpack={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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]
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}
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backpack_1={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":49,"physical_keycode":0,"key_label":0,"unicode":49,"location":0,"echo":false,"script":null)
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