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Jeremy Baxter e549788fcd player: add protected and suspended members
`suspended' is now for suspending a player's movement input keys;
`protected' is for preventing a player's death except for special cases
such as when health goes below 1 or the player drops out of the world.

To kill a player without checking `protected', use _die().
2026-01-24 13:00:42 +13:00
gears gear: make basis properties overridable by child classes 2026-01-22 23:26:25 +13:00
models models: add hammer.glb import file 2026-01-21 21:53:58 +13:00
player player: add protected and suspended members 2026-01-24 13:00:42 +13:00
world player: add health callbacks 2026-01-22 21:25:16 +13:00
.editorconfig initial commit 2026-01-21 20:50:41 +13:00
.gitattributes initial commit 2026-01-21 20:50:41 +13:00
.gitignore initial commit 2026-01-21 20:50:41 +13:00
icon.svg initial commit 2026-01-21 20:50:41 +13:00
main.tscn initial commit 2026-01-21 20:50:41 +13:00
project.godot player: remove ui_backpack keybind 2026-01-22 14:27:00 +13:00
thebends.jpg initial commit 2026-01-21 20:50:41 +13:00