joeblox/gears/gear_pickup.gd
2026-01-21 20:50:41 +13:00

13 lines
286 B
GDScript

class_name GearPickup extends Area3D
@export var one_shot = false
func _on_body_entered(body):
if body is not Player:
return
var taken = body.equip($Gear)
if taken and one_shot:
queue_free()
func _ready():
assert($Gear is Gear, "GearPickup instantiated without child Gear!")