joeblox/gears/gear.gd

47 lines
745 B
GDScript

@icon("./gear.png")
class_name Gear extends Node3D
func gear_name():
return "Gear"
func model_file():
return "hammer.glb"
func continuous():
return false
func idle_basis():
return Basis(
Vector3(1, 0, 0),
Vector3(0, 1, 0),
Vector3(0, 0, 1))
func use_basis():
return Basis(
Vector3(1, 0, 0),
Vector3(0, 0, -1),
Vector3(0, 1, 0))
func pickup_basis():
return idle_basis()
func use(player):
basis = use_basis()
$Timer.start()
on_use(player)
func unequip(player):
on_unequip(player)
func on_use(_player):
pass
func on_unequip(_player):
pass
func on_ready():
pass
func _on_timer_timeout():
basis = idle_basis()
func _ready():
basis = idle_basis()
if get_parent() is GearPickup:
basis = pickup_basis()
on_ready()