[gd_scene load_steps=10 format=3 uid="uid://d3k7b6o56ue5k"] [ext_resource type="Script" uid="uid://fljad0m3jlt0" path="res://gears/geep.gd" id="1_8skgp"] [sub_resource type="BoxShape3D" id="BoxShape3D_8skgp"] size = Vector3(3, 0.5, 6) [sub_resource type="BoxMesh" id="BoxMesh_rhiad"] size = Vector3(3, 0.5, 6) [sub_resource type="BoxShape3D" id="BoxShape3D_lrfuo"] size = Vector3(0.5, 1.75, 6) [sub_resource type="BoxMesh" id="BoxMesh_kyikt"] size = Vector3(0.5, 1.75, 6) [sub_resource type="BoxShape3D" id="BoxShape3D_vjakw"] size = Vector3(3, 2, 2.5) [sub_resource type="BoxMesh" id="BoxMesh_wm067"] size = Vector3(3, 2, 2.5) [sub_resource type="BoxShape3D" id="BoxShape3D_rhiad"] size = Vector3(3, 2, 0.5) [sub_resource type="BoxMesh" id="BoxMesh_lrfuo"] size = Vector3(3, 2, 0.5) [node name="Gear" type="Node3D"] rotation_edit_mode = 2 script = ExtResource("1_8skgp") [node name="Timer" type="Timer" parent="."] one_shot = true [node name="GearMesh" type="Node3D" parent="."] [node name="Vehicle" type="StaticBody3D" parent="GearMesh"] transform = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0, 0, 0) collision_layer = 4 [node name="BaseShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] shape = SubResource("BoxShape3D_8skgp") [node name="BaseMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] mesh = SubResource("BoxMesh_rhiad") [node name="LeftSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0) shape = SubResource("BoxShape3D_lrfuo") [node name="LeftSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0) mesh = SubResource("BoxMesh_kyikt") skeleton = NodePath("") [node name="RightSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0) shape = SubResource("BoxShape3D_lrfuo") [node name="RightSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0) mesh = SubResource("BoxMesh_kyikt") skeleton = NodePath("") [node name="BonnetShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75) shape = SubResource("BoxShape3D_vjakw") [node name="BonnetMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75) mesh = SubResource("BoxMesh_wm067") [node name="TailgateShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75) shape = SubResource("BoxShape3D_rhiad") [node name="TailgateMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75) mesh = SubResource("BoxMesh_lrfuo") [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]