[gd_scene load_steps=16 format=3 uid="uid://eiaw4xbs3suk"] [ext_resource type="PackedScene" uid="uid://qb8cbljxgnub" path="res://world/killbrick.tscn" id="1_h2yge"] [ext_resource type="PackedScene" uid="uid://cfceg80unq0pe" path="res://player/player.tscn" id="1_ig7tw"] [ext_resource type="PackedScene" uid="uid://bcmrj6qkemrll" path="res://world/radiohead_cube.tscn" id="2_0xm2m"] [ext_resource type="Texture2D" uid="uid://bphpvjajrptpy" path="res://Textures/grass.jpeg" id="2_272bh"] [ext_resource type="PackedScene" uid="uid://of6tq8gpjxtu" path="res://gears/gear_pickup.tscn" id="3_lquwl"] [ext_resource type="PackedScene" uid="uid://bafl8q0r61xrg" path="res://gears/gear.tscn" id="4_7mycd"] [ext_resource type="Shader" uid="uid://c1fjj72syvy7l" path="res://Shaders/SkyShader.gdshader" id="7_272bh"] [sub_resource type="BoxShape3D" id="BoxShape3D_7dm0k"] size = Vector3(1000, 2, 1000) [sub_resource type="BoxMesh" id="BoxMesh_ig7tw"] size = Vector3(1000, 2, 1000) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_272bh"] albedo_color = Color(0, 1, 0, 1) albedo_texture = ExtResource("2_272bh") uv1_scale = Vector3(300, 300, 300) [sub_resource type="ShaderMaterial" id="ShaderMaterial_272bh"] shader = ExtResource("7_272bh") shader_parameter/skyColor = Color(0.4991548, 0.59654385, 0.98058206, 1) shader_parameter/horizonColor = Color(0.64705884, 0.6901961, 0.8509804, 1) [sub_resource type="Sky" id="Sky_7mycd"] sky_material = SubResource("ShaderMaterial_272bh") [sub_resource type="Environment" id="Environment_7mycd"] background_mode = 2 sky = SubResource("Sky_7mycd") sky_rotation = Vector3(6.2831855, 0, 0) [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_272bh"] [sub_resource type="Compositor" id="Compositor_5vw27"] [node name="Main" type="Node3D"] [node name="Player" parent="." instance=ExtResource("1_ig7tw")] [node name="Baseplate" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Baseplate"] shape = SubResource("BoxShape3D_7dm0k") [node name="MeshInstance3D" type="MeshInstance3D" parent="Baseplate"] mesh = SubResource("BoxMesh_ig7tw") surface_material_override/0 = SubResource("StandardMaterial3D_272bh") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.7071068, -0.49999994, 0.49999994, 0, 0.7071067, 0.7071067, -0.7071068, -0.49999994, 0.49999994, 50, 50, 50) shadow_enabled = true [node name="radiohead cube" parent="." instance=ExtResource("2_0xm2m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 3, 0) [node name="radiohead cube2" parent="." instance=ExtResource("2_0xm2m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 3, 0) [node name="radiohead cube3" parent="." instance=ExtResource("2_0xm2m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 3, 4) [node name="radiohead cube4" parent="." instance=ExtResource("2_0xm2m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 7, 0) [node name="Killbrick" parent="." instance=ExtResource("1_h2yge")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 1.5, -40) [node name="GearPickup" parent="." instance=ExtResource("3_lquwl")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 2, -21) [node name="Gear" parent="GearPickup" instance=ExtResource("4_7mycd")] transform = Transform3D(1, 0, 0, 0, -0.012967386, 0.9999159, 0, -0.9999159, -0.012967386, 0, 0.5, 0) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_7mycd") camera_attributes = SubResource("CameraAttributesPractical_272bh") compositor = SubResource("Compositor_5vw27")