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6 commits

6 changed files with 155 additions and 27 deletions

View file

@ -2,8 +2,6 @@ class_name Ball extends "gear.gd"
func gear_name():
return "Ball"
func gear_id():
return 1
func continuous():
return false

View file

@ -1,43 +1,47 @@
@icon("./gear.png")
class_name Gear extends Node3D
var idle_basis = Basis(
Vector3(1, 0, 0),
Vector3(0, 1, 0),
Vector3(0, 0, 1))
var use_basis = Basis(
Vector3(1, 0, 0),
Vector3(0, 0, -1),
Vector3(0, 1, 0))
var pickup_basis = idle_basis
func gear_name():
return "Gear"
func gear_id():
return 0
func model_file():
return "hammer.glb"
func continuous():
return false
func idle_basis():
return Basis(
Vector3(1, 0, 0),
Vector3(0, 1, 0),
Vector3(0, 0, 1))
func use_basis():
return Basis(
Vector3(1, 0, 0),
Vector3(0, 0, -1),
Vector3(0, 1, 0))
func pickup_basis():
return idle_basis()
# this can be redefined to make a custom
# gear mesh, e.g. a SphereMesh
func use(player):
basis = use_basis
basis = use_basis()
$Timer.start()
on_use(player)
func unequip(player):
on_unequip(player)
func on_use(_player):
pass
func on_unequip(_player):
pass
func on_ready():
pass
func _on_timer_timeout():
basis = idle_basis
basis = idle_basis()
func _ready():
basis = idle_basis
basis = idle_basis()
if get_parent() is GearPickup:
basis = pickup_basis
basis = pickup_basis()
on_ready()

34
gears/geep.gd Normal file
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@ -0,0 +1,34 @@
class_name Geep extends "gear.gd"
func gear_name():
return "Geep"
func continuous():
return false
func use_basis():
return idle_basis()
# multiplier of player's speed
const speed = 2
var driver = null
var active = false
func on_use(player):
driver = player
if active:
active = false
position = Vector3.ZERO
driver.message("You are no longer driving a Geep")
return
active = true
position = Vector3(-driver.get_node("Pivot/Container").position)
driver.message("You are now driving a Geep")
func on_unequip(player):
active = false
func _physics_process(_delta):
if not active:
return
driver.move_player(0, -speed)

82
gears/geep.tscn Normal file
View file

@ -0,0 +1,82 @@
[gd_scene load_steps=10 format=3 uid="uid://d3k7b6o56ue5k"]
[ext_resource type="Script" uid="uid://fljad0m3jlt0" path="res://gears/geep.gd" id="1_8skgp"]
[sub_resource type="BoxShape3D" id="BoxShape3D_8skgp"]
size = Vector3(3, 0.5, 6)
[sub_resource type="BoxMesh" id="BoxMesh_rhiad"]
size = Vector3(3, 0.5, 6)
[sub_resource type="BoxShape3D" id="BoxShape3D_lrfuo"]
size = Vector3(0.5, 1.75, 6)
[sub_resource type="BoxMesh" id="BoxMesh_kyikt"]
size = Vector3(0.5, 1.75, 6)
[sub_resource type="BoxShape3D" id="BoxShape3D_vjakw"]
size = Vector3(3, 2, 2.5)
[sub_resource type="BoxMesh" id="BoxMesh_wm067"]
size = Vector3(3, 2, 2.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_rhiad"]
size = Vector3(3, 2, 0.5)
[sub_resource type="BoxMesh" id="BoxMesh_lrfuo"]
size = Vector3(3, 2, 0.5)
[node name="Gear" type="Node3D"]
rotation_edit_mode = 2
script = ExtResource("1_8skgp")
[node name="Timer" type="Timer" parent="."]
one_shot = true
[node name="GearMesh" type="Node3D" parent="."]
[node name="Vehicle" type="StaticBody3D" parent="GearMesh"]
transform = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0, 0, 0)
collision_layer = 4
[node name="BaseShape" type="CollisionShape3D" parent="GearMesh/Vehicle"]
shape = SubResource("BoxShape3D_8skgp")
[node name="BaseMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"]
mesh = SubResource("BoxMesh_rhiad")
[node name="LeftSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0)
shape = SubResource("BoxShape3D_lrfuo")
[node name="LeftSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0)
mesh = SubResource("BoxMesh_kyikt")
skeleton = NodePath("")
[node name="RightSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0)
shape = SubResource("BoxShape3D_lrfuo")
[node name="RightSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0)
mesh = SubResource("BoxMesh_kyikt")
skeleton = NodePath("")
[node name="BonnetShape" type="CollisionShape3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75)
shape = SubResource("BoxShape3D_vjakw")
[node name="BonnetMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75)
mesh = SubResource("BoxMesh_wm067")
[node name="TailgateShape" type="CollisionShape3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75)
shape = SubResource("BoxShape3D_rhiad")
[node name="TailgateMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75)
mesh = SubResource("BoxMesh_lrfuo")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=9 format=3 uid="uid://eiaw4xbs3suk"]
[gd_scene load_steps=10 format=3 uid="uid://eiaw4xbs3suk"]
[ext_resource type="PackedScene" uid="uid://qb8cbljxgnub" path="res://world/killbrick.tscn" id="1_h2yge"]
[ext_resource type="PackedScene" uid="uid://cfceg80unq0pe" path="res://player/player.tscn" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://bcmrj6qkemrll" path="res://world/radiohead_cube.tscn" id="2_0xm2m"]
[ext_resource type="PackedScene" uid="uid://of6tq8gpjxtu" path="res://gears/gear_pickup.tscn" id="3_lquwl"]
[ext_resource type="PackedScene" uid="uid://bafl8q0r61xrg" path="res://gears/gear.tscn" id="4_7mycd"]
[ext_resource type="PackedScene" uid="uid://c117buhmmkvkt" path="res://gears/ball.tscn" id="5_7mycd"]
[ext_resource type="PackedScene" uid="uid://d3k7b6o56ue5k" path="res://gears/geep.tscn" id="6_272bh"]
[sub_resource type="BoxShape3D" id="BoxShape3D_7dm0k"]
size = Vector3(100, 2, 100)
@ -47,8 +48,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 7, 0)
[node name="Killbrick" parent="." instance=ExtResource("1_h2yge")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 1.5, -40)
[node name="GearPickup" parent="." instance=ExtResource("3_lquwl")]
[node name="BallPickup" parent="." instance=ExtResource("3_lquwl")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 2, -21)
[node name="Gear" parent="GearPickup" instance=ExtResource("4_7mycd")]
transform = Transform3D(1, 0, 0, 0, -0.012967386, 0.9999159, 0, -0.9999159, -0.012967386, 0, 0.5, 0)
[node name="Gear" parent="BallPickup" instance=ExtResource("5_7mycd")]
[node name="GeepPickup" parent="." instance=ExtResource("3_lquwl")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, -20)
one_shot = true
[node name="Gear" parent="GeepPickup" instance=ExtResource("6_272bh")]

View file

@ -8,7 +8,7 @@ const gear_slots = ["1", "2", "3"]
@onready var spawn = Vector3(position)
var starting_gear = preload("res://gears/ball.tscn")
var starting_gear = preload("res://gears/gear.tscn")
var suspended = false
var direction = Vector3.ZERO
@ -65,6 +65,7 @@ func die():
# strip gears
for gear in $Backpack.get_children():
gear.queue_free()
$Pivot/Container/Gear.unequip(self)
$Pivot/Container/Gear.queue_free()
$RespawnTimer.start()
@ -103,6 +104,7 @@ func use_backpack_slot(n):
# place current gear in first free slot
var slot = find_free_slot()
if slot:
old.unequip(self)
old.name = slot
old.reparent($Backpack, false)
get_node(gear_node).reparent($Pivot/Container, false)
@ -111,7 +113,8 @@ func use_backpack_slot(n):
return
# couldn't find a free slot, so replace
# the new slot with the current gear
get_node(gear_node).reparent($Pivot/Container, false)
get_node(gear_node).reparent($Pivot/Container, false)
old.unequip(self)
old.reparent($Backpack, false)
old.name = n
get_node("Pivot/Container/" + n).name = "Gear"
@ -135,6 +138,7 @@ func equip(gear: Gear):
# place current gear in first free slot
var slot = find_free_slot()
if slot:
old.unequip(self)
old.name = slot
old.reparent($Backpack, false)
new_gear = gear.duplicate()