diff --git a/main.tscn b/main.tscn index ae10ae9..03ed17d 100644 --- a/main.tscn +++ b/main.tscn @@ -1,19 +1,43 @@ -[gd_scene load_steps=9 format=3 uid="uid://eiaw4xbs3suk"] +[gd_scene load_steps=16 format=3 uid="uid://eiaw4xbs3suk"] [ext_resource type="PackedScene" uid="uid://qb8cbljxgnub" path="res://world/killbrick.tscn" id="1_h2yge"] [ext_resource type="PackedScene" uid="uid://cfceg80unq0pe" path="res://player/player.tscn" id="1_ig7tw"] [ext_resource type="PackedScene" uid="uid://bcmrj6qkemrll" path="res://world/radiohead_cube.tscn" id="2_0xm2m"] +[ext_resource type="Texture2D" uid="uid://wdjmyv260he1" path="res://world/textures/grass.jpg" id="2_272bh"] [ext_resource type="PackedScene" uid="uid://of6tq8gpjxtu" path="res://gears/gear_pickup.tscn" id="3_lquwl"] [ext_resource type="PackedScene" uid="uid://bafl8q0r61xrg" path="res://gears/gear.tscn" id="4_7mycd"] +[ext_resource type="Texture2D" uid="uid://2ku62tk8r74x" path="res://world/textures/sky.hdr" id="8_5vw27"] [sub_resource type="BoxShape3D" id="BoxShape3D_7dm0k"] -size = Vector3(100, 2, 100) +size = Vector3(1000, 2, 1000) [sub_resource type="BoxMesh" id="BoxMesh_ig7tw"] -size = Vector3(100, 2, 100) +size = Vector3(1000, 2, 1000) -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig7tw"] -albedo_color = Color(0.49454, 0.79, 0.4424, 1) +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_272bh"] +albedo_color = Color(0, 1, 0, 1) +albedo_texture = ExtResource("2_272bh") +uv1_scale = Vector3(300, 300, 300) + +[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_272bh"] +panorama = ExtResource("8_5vw27") + +[sub_resource type="Sky" id="Sky_7mycd"] +sky_material = SubResource("PanoramaSkyMaterial_272bh") + +[sub_resource type="Environment" id="Environment_7mycd"] +background_mode = 2 +sky = SubResource("Sky_7mycd") +sky_rotation = Vector3(6.2831855, 0, 0) +glow_enabled = true +glow_intensity = 0.1 +glow_bloom = 0.02 +glow_blend_mode = 0 +glow_hdr_luminance_cap = 0.0 + +[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_272bh"] + +[sub_resource type="Compositor" id="Compositor_5vw27"] [node name="Main" type="Node3D"] @@ -26,11 +50,7 @@ shape = SubResource("BoxShape3D_7dm0k") [node name="MeshInstance3D" type="MeshInstance3D" parent="Baseplate"] mesh = SubResource("BoxMesh_ig7tw") -surface_material_override/0 = SubResource("StandardMaterial3D_ig7tw") - -[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] -transform = Transform3D(0.7071068, -0.49999994, 0.49999994, 0, 0.7071067, 0.7071067, -0.7071068, -0.49999994, 0.49999994, 50, 50, 50) -shadow_enabled = true +surface_material_override/0 = SubResource("StandardMaterial3D_272bh") [node name="radiohead cube" parent="." instance=ExtResource("2_0xm2m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 3, 0) @@ -52,3 +72,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 2, -21) [node name="Gear" parent="GearPickup" instance=ExtResource("4_7mycd")] transform = Transform3D(1, 0, 0, 0, -0.012967386, 0.9999159, 0, -0.9999159, -0.012967386, 0, 0.5, 0) + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_7mycd") +camera_attributes = SubResource("CameraAttributesPractical_272bh") +compositor = SubResource("Compositor_5vw27") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(0.70710665, 0.5, -0.5, 0, 0.7071067, 0.7071067, 0.7071069, -0.49999988, 0.49999988, -500, 200, 500) +light_color = Color(1, 0.87058824, 0.12941177, 1) +shadow_enabled = true diff --git a/player/camera_gimbal.gd b/player/camera_gimbal.gd index 035053e..14cad50 100644 --- a/player/camera_gimbal.gd +++ b/player/camera_gimbal.gd @@ -1,6 +1,17 @@ class_name CameraGimbal extends Node3D @export var rotation_speed = (PI / 180) * 120 +@export var shift_lock = false + +var locked_mouse_positon = Vector2(0,0) +var mouse_locked = false +var mouse_x_velocity = 0 +var mouse_y_velocity = 0 + +var zoom_min = 4 +var zoom_max = 80 +var zoom_speed = 20 +var current_zoom = 8 func reset(): basis = Basis() @@ -13,23 +24,52 @@ func rotate_camera_x(x, delta): Vector3.RIGHT, x * rotation_speed * delta) $InnerGimbal.rotation.x = clamp($InnerGimbal.rotation.x,-0.8,0.7) +func _input(event): + if event is InputEventMouseMotion: + mouse_x_velocity = event.relative.x + mouse_y_velocity = event.relative.y + elif event.is_action_pressed("zoom_out"): + current_zoom += 1 + elif event.is_action_pressed("zoom_in"): + current_zoom -= 1 + func _process(delta): # rotate outer gimbal around y axis var y = 0 - if Input.is_action_pressed("cam_left"): - y += 1 - if Input.is_action_pressed("cam_right"): - y -= 1 - rotate_camera_y(y, delta) - - # rotate inner gimbal around x axis var x = 0 - if Input.is_action_pressed("cam_up"): - x -= 1 - if Input.is_action_pressed("cam_down"): - x += 1 + + if Input.is_action_just_pressed("shift_lock"): + if shift_lock == true: + shift_lock = false + else: + shift_lock = true + elif Input.is_mouse_button_pressed(MOUSE_BUTTON_RIGHT) or shift_lock == true: + if mouse_locked == false: + mouse_locked = true + locked_mouse_positon = get_viewport().get_mouse_position() + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + + if mouse_x_velocity > 5 or mouse_x_velocity < -5: + y -= clamp(mouse_x_velocity / 12.5, -10, 10) + if mouse_y_velocity > 5 or mouse_y_velocity < -5: + x -= clamp(mouse_y_velocity / 12.5, -10, 10) + else: + Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) + mouse_locked = false + mouse_x_velocity = 0 + mouse_y_velocity = 0 + + rotate_camera_y(y, delta) rotate_camera_x(x, delta) # reset gimbals if Input.is_action_pressed("cam_reset"): reset() + + current_zoom = clamp(current_zoom, zoom_min, zoom_max) + + var pos = Vector3($InnerGimbal/Camera3D.position) + pos.y = lerp(pos.y, float(current_zoom), zoom_speed*delta) + pos.z = lerp(pos.z, float(current_zoom), zoom_speed*delta) + + $InnerGimbal/Camera3D.position = pos diff --git a/player/player.tscn b/player/player.tscn index 10a0f29..5c9b486 100644 --- a/player/player.tscn +++ b/player/player.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=8 format=4 uid="uid://cfceg80unq0pe"] -[ext_resource type="Script" uid="uid://djeyfi7vm2vw0" path="res://player/player.gd" id="1_onrkg"] +[ext_resource type="Script" uid="uid://bfflnag3p4gen" path="res://player/player.gd" id="1_onrkg"] [ext_resource type="Script" uid="uid://oi6sint7jkc6" path="res://player/camera_gimbal.gd" id="2_onrkg"] [ext_resource type="Texture2D" uid="uid://cfb0gbwm57hm4" path="res://models/player_0.png" id="3_hqtel"] diff --git a/project.godot b/project.godot index 5a31f85..17ffc86 100644 --- a/project.godot +++ b/project.godot @@ -87,9 +87,28 @@ backpack_3={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":51,"physical_keycode":0,"key_label":0,"unicode":51,"location":0,"echo":false,"script":null) ] } +shift_lock={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +zoom_in={ +"deadzone": 0.2, +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null) +] +} +zoom_out={ +"deadzone": 0.2, +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null) +] +} [layer_names] 3d_physics/layer_1="World" 3d_physics/layer_2="Player" 3d_physics/layer_3="Object" + +[physics] + +3d/physics_interpolation/scene_traversal="Legacy" diff --git a/world/textures/grass.jpg b/world/textures/grass.jpg new file mode 100644 index 0000000..0a33c0c Binary files /dev/null and b/world/textures/grass.jpg differ diff --git a/world/textures/sky.hdr b/world/textures/sky.hdr new file mode 100644 index 0000000..58f869e Binary files /dev/null and b/world/textures/sky.hdr differ