multiplayer: added basic server and client functionality
This commit is contained in:
parent
54967e570b
commit
fa6a64fbaa
5 changed files with 138 additions and 6 deletions
48
main.tscn
48
main.tscn
|
|
@ -1,7 +1,7 @@
|
|||
[gd_scene load_steps=17 format=3 uid="uid://eiaw4xbs3suk"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cnbm3aqyg0p2o" path="res://server.gd" id="1_5vw27"]
|
||||
[ext_resource type="PackedScene" uid="uid://qb8cbljxgnub" path="res://world/killbrick.tscn" id="1_h2yge"]
|
||||
[ext_resource type="PackedScene" uid="uid://cfceg80unq0pe" path="res://player/player.tscn" id="1_ig7tw"]
|
||||
[ext_resource type="PackedScene" uid="uid://bcmrj6qkemrll" path="res://world/radiohead_cube.tscn" id="2_0xm2m"]
|
||||
[ext_resource type="Texture2D" uid="uid://dnt0vfav03ris" path="res://world/textures/grass.jpg" id="2_272bh"]
|
||||
[ext_resource type="PackedScene" uid="uid://of6tq8gpjxtu" path="res://gears/gear_pickup.tscn" id="3_lquwl"]
|
||||
|
|
@ -41,9 +41,7 @@ glow_hdr_luminance_cap = 0.0
|
|||
[sub_resource type="Compositor" id="Compositor_5vw27"]
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
script = ExtResource("1_5vw27")
|
||||
|
||||
[node name="Baseplate" type="StaticBody3D" parent="."]
|
||||
|
||||
|
|
@ -89,3 +87,45 @@ compositor = SubResource("Compositor_5vw27")
|
|||
transform = Transform3D(0.70710665, 0.5, -0.5, 0, 0.7071067, 0.7071067, 0.7071069, -0.49999988, 0.49999988, -500, 200, 500)
|
||||
light_color = Color(1, 0.87058824, 0.12941177, 1)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="UI" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="Menu" type="Panel" parent="UI"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="UI/Menu"]
|
||||
layout_mode = 0
|
||||
offset_right = 1149.0
|
||||
offset_bottom = 134.0
|
||||
theme_override_constants/margin_left = 15
|
||||
theme_override_constants/margin_top = 15
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="UI/Menu/MarginContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="UI/Menu/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Menu
|
||||
"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="ServerButton2" type="Button" parent="UI/Menu/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Host
|
||||
"
|
||||
|
||||
[node name="ClientButton" type="Button" parent="UI/Menu/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Join
|
||||
"
|
||||
|
||||
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
|
||||
_spawnable_scenes = PackedStringArray("uid://cfceg80unq0pe")
|
||||
spawn_path = NodePath("..")
|
||||
|
||||
[connection signal="pressed" from="UI/Menu/MarginContainer/VBoxContainer/ServerButton2" to="." method="_on_server_button_pressed"]
|
||||
[connection signal="pressed" from="UI/Menu/MarginContainer/VBoxContainer/ClientButton" to="." method="_on_client_button_pressed"]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue