player: reparent Pivot/PlayerMesh to Pivot/Mesh/

This commit is contained in:
Jeremy Baxter 2026-01-24 12:59:09 +13:00
parent e549788fcd
commit f41d736e23

View file

@ -58,7 +58,9 @@ shape = SubResource("BoxShape3D_onrkg")
[node name="Pivot" type="Node3D" parent="."]
[node name="PlayerMesh" type="MeshInstance3D" parent="Pivot"]
[node name="Mesh" type="Node3D" parent="Pivot"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Pivot/Mesh"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, -100, 0)
mesh = SubResource("ArrayMesh_sweqy")
skeleton = NodePath("")