diff --git a/gears/ball.gd b/gears/ball.gd index fc30219..67ecd55 100644 --- a/gears/ball.gd +++ b/gears/ball.gd @@ -2,8 +2,6 @@ class_name Ball extends "gear.gd" func gear_name(): return "Ball" -func gear_id(): - return 1 func continuous(): return false diff --git a/gears/gear.gd b/gears/gear.gd index af79744..c4b4a5a 100644 --- a/gears/gear.gd +++ b/gears/gear.gd @@ -13,15 +13,11 @@ var pickup_basis = idle_basis func gear_name(): return "Gear" -func gear_id(): - return 0 func model_file(): return "hammer.glb" func continuous(): return false -# this can be redefined to make a custom -# gear mesh, e.g. a SphereMesh func use(player): basis = use_basis $Timer.start()