diff --git a/gears/geep.gd b/gears/geep.gd new file mode 100644 index 0000000..fe59a81 --- /dev/null +++ b/gears/geep.gd @@ -0,0 +1,34 @@ +class_name Geep extends "gear.gd" + +func gear_name(): + return "Geep" +func continuous(): + return false +func use_basis(): + return idle_basis() + +# multiplier of player's speed +const speed = 2 + +var driver = null +var active = false + +func on_use(player): + driver = player + if active: + active = false + position = Vector3.ZERO + driver.message("You are no longer driving a Geep") + return + active = true + position = Vector3(-driver.get_node("Pivot/Container").position) + driver.message("You are now driving a Geep") + +func on_unequip(player): + active = false + +func _physics_process(_delta): + if not active: + return + + driver.move_player(0, -speed) diff --git a/gears/geep.tscn b/gears/geep.tscn new file mode 100644 index 0000000..b983d7b --- /dev/null +++ b/gears/geep.tscn @@ -0,0 +1,82 @@ +[gd_scene load_steps=10 format=3 uid="uid://d3k7b6o56ue5k"] + +[ext_resource type="Script" uid="uid://fljad0m3jlt0" path="res://gears/geep.gd" id="1_8skgp"] + +[sub_resource type="BoxShape3D" id="BoxShape3D_8skgp"] +size = Vector3(3, 0.5, 6) + +[sub_resource type="BoxMesh" id="BoxMesh_rhiad"] +size = Vector3(3, 0.5, 6) + +[sub_resource type="BoxShape3D" id="BoxShape3D_lrfuo"] +size = Vector3(0.5, 1.75, 6) + +[sub_resource type="BoxMesh" id="BoxMesh_kyikt"] +size = Vector3(0.5, 1.75, 6) + +[sub_resource type="BoxShape3D" id="BoxShape3D_vjakw"] +size = Vector3(3, 2, 2.5) + +[sub_resource type="BoxMesh" id="BoxMesh_wm067"] +size = Vector3(3, 2, 2.5) + +[sub_resource type="BoxShape3D" id="BoxShape3D_rhiad"] +size = Vector3(3, 2, 0.5) + +[sub_resource type="BoxMesh" id="BoxMesh_lrfuo"] +size = Vector3(3, 2, 0.5) + +[node name="Gear" type="Node3D"] +rotation_edit_mode = 2 +script = ExtResource("1_8skgp") + +[node name="Timer" type="Timer" parent="."] +one_shot = true + +[node name="GearMesh" type="Node3D" parent="."] + +[node name="Vehicle" type="StaticBody3D" parent="GearMesh"] +transform = Transform3D(1, 0, 0, 0, 1.0000001, 0, 0, 0, 1.0000001, 0, 0, 0) +collision_layer = 4 + +[node name="BaseShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] +shape = SubResource("BoxShape3D_8skgp") + +[node name="BaseMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] +mesh = SubResource("BoxMesh_rhiad") + +[node name="LeftSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0) +shape = SubResource("BoxShape3D_lrfuo") + +[node name="LeftSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, -1.25, 1.1249999, 0) +mesh = SubResource("BoxMesh_kyikt") +skeleton = NodePath("") + +[node name="RightSideShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0) +shape = SubResource("BoxShape3D_lrfuo") + +[node name="RightSideMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 0.9999999, 0, 0, 0, 0.9999999, 1.25, 1.1249999, 0) +mesh = SubResource("BoxMesh_kyikt") +skeleton = NodePath("") + +[node name="BonnetShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75) +shape = SubResource("BoxShape3D_vjakw") + +[node name="BonnetMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.75) +mesh = SubResource("BoxMesh_wm067") + +[node name="TailgateShape" type="CollisionShape3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75) +shape = SubResource("BoxShape3D_rhiad") + +[node name="TailgateMesh" type="MeshInstance3D" parent="GearMesh/Vehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.75) +mesh = SubResource("BoxMesh_lrfuo") + +[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]