player: reparent Pivot/PlayerMesh to Pivot/Mesh/
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1 changed files with 3 additions and 1 deletions
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@ -58,7 +58,9 @@ shape = SubResource("BoxShape3D_onrkg")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="PlayerMesh" type="MeshInstance3D" parent="Pivot"]
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[node name="Mesh" type="Node3D" parent="Pivot"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Pivot/Mesh"]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, -100, 0)
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mesh = SubResource("ArrayMesh_sweqy")
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skeleton = NodePath("")
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