multiplayer: added upnp

This commit is contained in:
Simon Ward 2026-01-27 12:55:18 +13:00
parent fa6a64fbaa
commit 4da6d0efba
2 changed files with 34 additions and 5 deletions

View file

@ -1,13 +1,13 @@
[gd_scene load_steps=17 format=3 uid="uid://eiaw4xbs3suk"]
[ext_resource type="Script" uid="uid://cnbm3aqyg0p2o" path="res://server.gd" id="1_5vw27"]
[ext_resource type="Script" uid="uid://btw2de6g358dt" path="res://server.gd" id="1_5vw27"]
[ext_resource type="PackedScene" uid="uid://qb8cbljxgnub" path="res://world/killbrick.tscn" id="1_h2yge"]
[ext_resource type="PackedScene" uid="uid://bcmrj6qkemrll" path="res://world/radiohead_cube.tscn" id="2_0xm2m"]
[ext_resource type="Texture2D" uid="uid://dnt0vfav03ris" path="res://world/textures/grass.jpg" id="2_272bh"]
[ext_resource type="Texture2D" uid="uid://wdjmyv260he1" path="res://world/textures/grass.jpg" id="2_272bh"]
[ext_resource type="PackedScene" uid="uid://of6tq8gpjxtu" path="res://gears/gear_pickup.tscn" id="3_lquwl"]
[ext_resource type="PackedScene" uid="uid://c117buhmmkvkt" path="res://gears/ball.tscn" id="6_5vw27"]
[ext_resource type="PackedScene" uid="uid://d3k7b6o56ue5k" path="res://gears/geep.tscn" id="7_kek77"]
[ext_resource type="Texture2D" uid="uid://bl4yvm44o6gcf" path="res://world/textures/sky.hdr" id="8_5vw27"]
[ext_resource type="Texture2D" uid="uid://2ku62tk8r74x" path="res://world/textures/sky.hdr" id="8_5vw27"]
[sub_resource type="BoxShape3D" id="BoxShape3D_7dm0k"]
size = Vector3(1000, 2, 1000)
@ -123,6 +123,10 @@ layout_mode = 2
text = "Join
"
[node name="LineEdit" type="LineEdit" parent="UI/Menu/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Enter Address"
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("uid://cfceg80unq0pe")
spawn_path = NodePath("..")

View file

@ -1,6 +1,7 @@
extends Node3D
@onready var menu = $UI/Menu
@onready var address_entry = $UI/Menu/MarginContainer/VBoxContainer/LineEdit
const PORT = 9999
const PLAYER = preload("res://player/player.tscn")
@ -13,15 +14,39 @@ func _on_server_button_pressed() -> void:
peer.create_server(PORT)
multiplayer.multiplayer_peer = peer
multiplayer.peer_connected.connect(add_player)
multiplayer.peer_disconnected.connect(remove_player)
add_player(multiplayer.get_unique_id())
upnp_setup()
func _on_client_button_pressed() -> void:
menu.hide()
peer.create_client("localhost",PORT)
peer.create_client(address_entry.text,PORT)
multiplayer.multiplayer_peer = peer
func add_player(peer_id):
var player = PLAYER.instantiate()
player.name = str(peer_id)
add_child(player)
func remove_player(peer_id):
var player = get_node_or_null(str(peer_id))
if player:
player.queue_free()
func upnp_setup():
var upnp = UPNP.new()
var discover_result = upnp.discover()
assert(discover_result == UPNP.UPNP_RESULT_SUCCESS, \
"UPNP Discover Failed! Error %s" % discover_result)
assert(upnp.get_gateway() and upnp.get_gateway().is_valid_gateway(), \
"UPNP Invalid Gateway!")
var map_result = upnp.add_port_mapping(PORT)
assert(map_result == UPNP.UPNP_RESULT_SUCCESS, \
"UPNP Port Mapping Failed ! Error %s" % map_result)
print("Success! Join Adress: %s" % upnp.query_external_address())