player: add check before unequipping gear
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1 changed files with 3 additions and 2 deletions
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@ -65,6 +65,7 @@ func die():
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# strip gears
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# strip gears
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for gear in $Backpack.get_children():
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for gear in $Backpack.get_children():
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gear.queue_free()
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gear.queue_free()
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if has_node("Pivot/Container/Gear"):
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$Pivot/Container/Gear.unequip(self)
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$Pivot/Container/Gear.unequip(self)
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$Pivot/Container/Gear.queue_free()
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$Pivot/Container/Gear.queue_free()
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