660 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			660 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * csto: The Callisto stand-alone interpreter
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|  */
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| 
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| #include <lprefix.h>
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <string.h>
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| #include <signal.h>
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| 
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| #include <lua.h>
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| #include <lualib.h>
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| #include <lauxlib.h>
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| 
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| #include "callisto.h"
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| 
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| 
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| #if !defined(LUA_PROGNAME)
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| #define LUA_PROGNAME		"csto"
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| #endif
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| 
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| #if !defined(LUA_INIT_VAR)
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| #define LUA_INIT_VAR		"LUA_INIT"
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| #endif
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| 
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| #define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX
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| 
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| 
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| static lua_State *globalL = NULL;
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| 
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| static const char *progname = LUA_PROGNAME;
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| 
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| 
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| #if defined(LUA_USE_POSIX)	 /* { */
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| 
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| /*
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| ** Use 'sigaction' when available.
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| */
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| static void setsignal (int sig, void (*handler)(int)) {
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| 	struct sigaction sa;
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| 	sa.sa_handler = handler;
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| 	sa.sa_flags = 0;
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| 	sigemptyset(&sa.sa_mask);  /* do not mask any signal */
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| 	sigaction(sig, &sa, NULL);
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| }
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| 
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| #else					 /* }{ */
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| 
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| #define setsignal						signal
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| 
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| #endif															 /* } */
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| 
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| 
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| /*
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| ** Hook set by signal function to stop the interpreter.
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| */
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| static void lstop (lua_State *L, lua_Debug *ar) {
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| 	(void)ar;  /* unused arg. */
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| 	lua_sethook(L, NULL, 0, 0);  /* reset hook */
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| 	luaL_error(L, "interrupted!");
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| }
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| 
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| 
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| /*
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| ** Function to be called at a C signal. Because a C signal cannot
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| ** just change a Lua state (as there is no proper synchronization),
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| ** this function only sets a hook that, when called, will stop the
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| ** interpreter.
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| */
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| static void laction (int i) {
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| 	int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
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| 	setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
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| 	lua_sethook(globalL, lstop, flag, 1);
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| }
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| 
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| 
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| static void print_usage (const char *badoption) {
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| 	lua_writestringerror("%s: ", progname);
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| 	if (badoption[1] == 'e' || badoption[1] == 'l')
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| 		lua_writestringerror("'%s' needs argument\n", badoption);
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| 	else
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| 		lua_writestringerror("unrecognized option '%s'\n", badoption);
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| 	lua_writestringerror(
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| 	"usage: %s [-e stat] [-l mod|g=mod] [-EivW] [script [args]]\n"
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| 	"available options are:\n"
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| 	"	-e stat	 execute string 'stat'\n"
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| 	"	-i				enter interactive mode after executing 'script'\n"
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| 	"	-l mod		require library 'mod' into global 'mod'\n"
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| 	"	-l g=mod	require library 'mod' into global 'g'\n"
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| 	"	-v				show version information\n"
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| 	"	-E				ignore environment variables\n"
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| 	"	-W				turn warnings on\n"
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| 	"	--				stop handling options\n"
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| 	"	-				 stop handling options and execute stdin\n"
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| 	,
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| 	progname);
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| }
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| 
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| 
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| /*
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| ** Prints an error message, adding the program name in front of it
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| ** (if present)
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| */
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| static void l_message (const char *pname, const char *msg) {
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| 	if (pname) lua_writestringerror("%s: ", pname);
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| 	lua_writestringerror("%s\n", msg);
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| }
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| 
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| 
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| /*
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| ** Check whether 'status' is not OK and, if so, prints the error
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| ** message on the top of the stack. It assumes that the error object
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| ** is a string, as it was either generated by Lua or by 'msghandler'.
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| */
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| static int report (lua_State *L, int status) {
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| 	if (status != LUA_OK) {
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| 		const char *msg = lua_tostring(L, -1);
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| 		l_message(progname, msg);
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| 		lua_pop(L, 1);  /* remove message */
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| 	}
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| 	return status;
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| }
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| 
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| 
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| /*
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| ** Message handler used to run all chunks
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| */
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| static int msghandler (lua_State *L) {
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| 	const char *msg = lua_tostring(L, 1);
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| 	if (msg == NULL) {  /* is error object not a string? */
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| 		if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
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| 				lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
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| 			return 1;  /* that is the message */
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| 		else
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| 			msg = lua_pushfstring(L, "(error object is a %s value)",
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| 															 luaL_typename(L, 1));
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| 	}
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| 	luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
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| 	return 1;  /* return the traceback */
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| }
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| 
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| 
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| /*
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| ** Interface to 'lua_pcall', which sets appropriate message function
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| ** and C-signal handler. Used to run all chunks.
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| */
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| static int docall (lua_State *L, int narg, int nres) {
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| 	int status;
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| 	int base = lua_gettop(L) - narg;  /* function index */
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| 	lua_pushcfunction(L, msghandler);  /* push message handler */
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| 	lua_insert(L, base);  /* put it under function and args */
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| 	globalL = L;  /* to be available to 'laction' */
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| 	setsignal(SIGINT, laction);  /* set C-signal handler */
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| 	status = lua_pcall(L, narg, nres, base);
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| 	setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
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| 	lua_remove(L, base);  /* remove message handler from the stack */
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| 	return status;
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| }
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| 
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| 
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| static void print_version (void) {
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| 	lua_writestring(CALLISTO_COPYRIGHT, strlen(CALLISTO_COPYRIGHT));
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| 	lua_writeline();
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| }
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| 
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| 
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| /*
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| ** Create the 'arg' table, which stores all arguments from the
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| ** command line ('argv'). It should be aligned so that, at index 0,
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| ** it has 'argv[script]', which is the script name. The arguments
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| ** to the script (everything after 'script') go to positive indices;
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| ** other arguments (before the script name) go to negative indices.
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| ** If there is no script name, assume interpreter's name as base.
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| */
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| static void createargtable (lua_State *L, char **argv, int argc, int script) {
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| 	int i, narg;
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| 	if (script == argc) script = 0;  /* no script name? */
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| 	narg = argc - (script + 1);  /* number of positive indices */
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| 	lua_createtable(L, narg, script + 1);
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| 	for (i = 0; i < argc; i++) {
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| 		lua_pushstring(L, argv[i]);
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| 		lua_rawseti(L, -2, i - script);
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| 	}
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| 	lua_setglobal(L, "arg");
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| }
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| 
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| 
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| static int dochunk (lua_State *L, int status) {
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| 	if (status == LUA_OK) status = docall(L, 0, 0);
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| 	return report(L, status);
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| }
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| 
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| 
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| static int dofile (lua_State *L, const char *name) {
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| 	return dochunk(L, luaL_loadfile(L, name));
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| }
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| 
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| 
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| static int dostring (lua_State *L, const char *s, const char *name) {
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| 	return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
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| }
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| 
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| 
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| /*
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| ** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
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| */
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| static int dolibrary (lua_State *L, char *globname) {
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| 	int status;
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| 	char *modname = strchr(globname, '=');
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| 	if (modname == NULL)  /* no explicit name? */
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| 		modname = globname;  /* module name is equal to global name */
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| 	else {
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| 		*modname = '\0';  /* global name ends here */
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| 		modname++;  /* module name starts after the '=' */
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| 	}
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| 	lua_getglobal(L, "require");
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| 	lua_pushstring(L, modname);
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| 	status = docall(L, 1, 1);  /* call 'require(modname)' */
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| 	if (status == LUA_OK)
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| 		lua_setglobal(L, globname);  /* globname = require(modname) */
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| 	return report(L, status);
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| }
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| 
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| 
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| /*
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| ** Push on the stack the contents of table 'arg' from 1 to #arg
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| */
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| static int pushargs (lua_State *L) {
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| 	int i, n;
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| 	if (lua_getglobal(L, "arg") != LUA_TTABLE)
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| 		luaL_error(L, "'arg' is not a table");
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| 	n = (int)luaL_len(L, -1);
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| 	luaL_checkstack(L, n + 3, "too many arguments to script");
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| 	for (i = 1; i <= n; i++)
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| 		lua_rawgeti(L, -i, i);
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| 	lua_remove(L, -i);  /* remove table from the stack */
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| 	return n;
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| }
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| 
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| 
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| static int handle_script (lua_State *L, char **argv) {
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| 	int status;
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| 	const char *fname = argv[0];
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| 	if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
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| 		fname = NULL;  /* stdin */
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| 	status = luaL_loadfile(L, fname);
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| 	if (status == LUA_OK) {
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| 		int n = pushargs(L);  /* push arguments to script */
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| 		status = docall(L, n, LUA_MULTRET);
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| 	}
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| 	return report(L, status);
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| }
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| 
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| 
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| /* bits of various argument indicators in 'args' */
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| #define has_error	1  /* bad option */
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| #define has_i		2  /* -i */
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| #define has_v		4  /* -v */
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| #define has_e		8  /* -e */
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| #define has_E		16  /* -E */
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| 
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| 
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| /*
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| ** Traverses all arguments from 'argv', returning a mask with those
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| ** needed before running any Lua code (or an error code if it finds
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| ** any invalid argument). 'first' returns the first not-handled argument
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| ** (either the script name or a bad argument in case of error).
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| */
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| static int collectargs (char **argv, int *first) {
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| 	int args = 0;
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| 	int i;
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| 	for (i = 1; argv[i] != NULL; i++) {
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| 		*first = i;
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| 		if (argv[i][0] != '-')  /* not an option? */
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| 				return args;  /* stop handling options */
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| 		switch (argv[i][1]) {  /* else check option */
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| 			case '-':  /* '--' */
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| 				if (argv[i][2] != '\0')  /* extra characters after '--'? */
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| 					return has_error;  /* invalid option */
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| 				*first = i + 1;
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| 				return args;
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| 			case '\0':  /* '-' */
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| 				return args;  /* script "name" is '-' */
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| 			case 'E':
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| 				if (argv[i][2] != '\0')  /* extra characters? */
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| 					return has_error;  /* invalid option */
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| 				args |= has_E;
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| 				break;
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| 			case 'W':
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| 				if (argv[i][2] != '\0')  /* extra characters? */
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| 					return has_error;  /* invalid option */
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| 				break;
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| 			case 'i':
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| 				args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
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| 			case 'v':
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| 				if (argv[i][2] != '\0')  /* extra characters? */
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| 					return has_error;  /* invalid option */
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| 				args |= has_v;
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| 				break;
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| 			case 'e':
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| 				args |= has_e;  /* FALLTHROUGH */
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| 			case 'l':  /* both options need an argument */
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| 				if (argv[i][2] == '\0') {  /* no concatenated argument? */
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| 					i++;  /* try next 'argv' */
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| 					if (argv[i] == NULL || argv[i][0] == '-')
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| 						return has_error;  /* no next argument or it is another option */
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| 				}
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| 				break;
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| 			default:  /* invalid option */
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| 				return has_error;
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| 		}
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| 	}
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| 	*first = i;  /* no script name */
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| 	return args;
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| }
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| 
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| 
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| /*
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| ** Processes options 'e' and 'l', which involve running Lua code, and
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| ** 'W', which also affects the state.
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| ** Returns 0 if some code raises an error.
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| */
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| static int runargs (lua_State *L, char **argv, int n) {
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| 	int i;
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| 	for (i = 1; i < n; i++) {
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| 		int option = argv[i][1];
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| 		lua_assert(argv[i][0] == '-');  /* already checked */
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| 		switch (option) {
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| 			case 'e':	case 'l': {
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| 				int status;
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| 				char *extra = argv[i] + 2;  /* both options need an argument */
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| 				if (*extra == '\0') extra = argv[++i];
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| 				lua_assert(extra != NULL);
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| 				status = (option == 'e')
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| 								 ? dostring(L, extra, "=(command line)")
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| 								 : dolibrary(L, extra);
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| 				if (status != LUA_OK) return 0;
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| 				break;
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| 			}
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| 			case 'W':
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| 				lua_warning(L, "@on", 0);  /* warnings on */
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| 				break;
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| 		}
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| 	}
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| 	return 1;
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| }
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| 
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| 
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| static int handle_luainit (lua_State *L) {
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| 	const char *name = "=" LUA_INITVARVERSION;
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| 	const char *init = getenv(name + 1);
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| 	if (init == NULL) {
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| 		name = "=" LUA_INIT_VAR;
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| 		init = getenv(name + 1);  /* try alternative name */
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| 	}
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| 	if (init == NULL) return LUA_OK;
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| 	else if (init[0] == '@')
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| 		return dofile(L, init+1);
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| 	else
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| 		return dostring(L, init, name);
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| }
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| 
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| 
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| /*
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| ** {==================================================================
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| ** Read-Eval-Print Loop (REPL)
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| ** ===================================================================
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| */
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| 
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| #if !defined(LUA_PROMPT)
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| #define LUA_PROMPT		"> "
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| #define LUA_PROMPT2		">> "
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| #endif
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| 
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| #if !defined(LUA_MAXINPUT)
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| #define LUA_MAXINPUT		512
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| #endif
 | |
| 
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| 
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| /*
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| ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
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| ** is, whether we're running lua interactively).
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| */
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| #if !defined(lua_stdin_is_tty)  /* { */
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| 
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| #if defined(LUA_USE_POSIX)  /* { */
 | |
| 
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| #include <unistd.h>
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| #define lua_stdin_is_tty()	isatty(0)
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| 
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| #elif defined(LUA_USE_WINDOWS)  /* }{ */
 | |
| 
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| #include <io.h>
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| #include <windows.h>
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| 
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| #define lua_stdin_is_tty()	_isatty(_fileno(stdin))
 | |
| 
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| #else			  /* }{ */
 | |
| 
 | |
| /* ISO C definition */
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| #define lua_stdin_is_tty()	1  /* assume stdin is a tty */
 | |
| 
 | |
| #endif			  /* } */
 | |
| 
 | |
| #endif			  /* } */
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** lua_readline defines how to show a prompt and then read a line from
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| ** the standard input.
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| ** lua_saveline defines how to "save" a read line in a "history".
 | |
| ** lua_freeline defines how to free a line read by lua_readline.
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| */
 | |
| #if !defined(lua_readline)  /* { */
 | |
| 
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| #if defined(LUA_USE_READLINE)  /* { */
 | |
| 
 | |
| #include <readline/readline.h>
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| #include <readline/history.h>
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| #define lua_initreadline(L)	((void)L, rl_readline_name="lua")
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| #define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
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| #define lua_saveline(L,line)	((void)L, add_history(line))
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| #define lua_freeline(L,b)	((void)L, free(b))
 | |
| 
 | |
| #else			  /* }{ */
 | |
| 
 | |
| #define lua_initreadline(L)	((void)L)
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| #define lua_readline(L,b,p) \
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| 				((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
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| 				fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
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| #define lua_saveline(L,line)	{ (void)L; (void)line; }
 | |
| #define lua_freeline(L,b)	{ (void)L; (void)b; }
 | |
| 
 | |
| #endif			  /* } */
 | |
| 
 | |
| #endif			  /* } */
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Return the string to be used as a prompt by the interpreter. Leave
 | |
| ** the string (or nil, if using the default value) on the stack, to keep
 | |
| ** it anchored.
 | |
| */
 | |
| static const char *get_prompt (lua_State *L, int firstline) {
 | |
| 	if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
 | |
| 		return (firstline ? LUA_PROMPT : LUA_PROMPT2);  /* use the default */
 | |
| 	else {  /* apply 'tostring' over the value */
 | |
| 		const char *p = luaL_tolstring(L, -1, NULL);
 | |
| 		lua_remove(L, -2);  /* remove original value */
 | |
| 		return p;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* mark in error messages for incomplete statements */
 | |
| #define EOFMARK		"<eof>"
 | |
| #define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Check whether 'status' signals a syntax error and the error
 | |
| ** message at the top of the stack ends with the above mark for
 | |
| ** incomplete statements.
 | |
| */
 | |
| static int incomplete (lua_State *L, int status) {
 | |
| 	if (status == LUA_ERRSYNTAX) {
 | |
| 		size_t lmsg;
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| 		const char *msg = lua_tolstring(L, -1, &lmsg);
 | |
| 		if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
 | |
| 			lua_pop(L, 1);
 | |
| 			return 1;
 | |
| 		}
 | |
| 	}
 | |
| 	return 0;  /* else... */
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Prompt the user, read a line, and push it into the Lua stack.
 | |
| */
 | |
| static int pushline (lua_State *L, int firstline) {
 | |
| 	char buffer[LUA_MAXINPUT];
 | |
| 	char *b = buffer;
 | |
| 	size_t l;
 | |
| 	const char *prmt = get_prompt(L, firstline);
 | |
| 	int readstatus = lua_readline(L, b, prmt);
 | |
| 	if (readstatus == 0)
 | |
| 		return 0;  /* no input (prompt will be popped by caller) */
 | |
| 	lua_pop(L, 1);  /* remove prompt */
 | |
| 	l = strlen(b);
 | |
| 	if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
 | |
| 		b[--l] = '\0';  /* remove it */
 | |
| 	if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
 | |
| 		lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
 | |
| 	else
 | |
| 		lua_pushlstring(L, b, l);
 | |
| 	lua_freeline(L, b);
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Try to compile line on the stack as 'return <line>;'; on return, stack
 | |
| ** has either compiled chunk or original line (if compilation failed).
 | |
| */
 | |
| static int addreturn (lua_State *L) {
 | |
| 	const char *line = lua_tostring(L, -1);  /* original line */
 | |
| 	const char *retline = lua_pushfstring(L, "return %s;", line);
 | |
| 	int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
 | |
| 	if (status == LUA_OK) {
 | |
| 		lua_remove(L, -2);  /* remove modified line */
 | |
| 		if (line[0] != '\0')  /* non empty? */
 | |
| 			lua_saveline(L, line);  /* keep history */
 | |
| 	}
 | |
| 	else
 | |
| 		lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
 | |
| 	return status;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Read multiple lines until a complete Lua statement
 | |
| */
 | |
| static int multiline (lua_State *L) {
 | |
| 	for (;;) {  /* repeat until gets a complete statement */
 | |
| 		size_t len;
 | |
| 		const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
 | |
| 		int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
 | |
| 		if (!incomplete(L, status) || !pushline(L, 0)) {
 | |
| 			lua_saveline(L, line);  /* keep history */
 | |
| 			return status;  /* cannot or should not try to add continuation line */
 | |
| 		}
 | |
| 		lua_pushliteral(L, "\n");  /* add newline... */
 | |
| 		lua_insert(L, -2);  /* ...between the two lines */
 | |
| 		lua_concat(L, 3);  /* join them */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Read a line and try to load (compile) it first as an expression (by
 | |
| ** adding "return " in front of it) and second as a statement. Return
 | |
| ** the final status of load/call with the resulting function (if any)
 | |
| ** in the top of the stack.
 | |
| */
 | |
| static int loadline (lua_State *L) {
 | |
| 	int status;
 | |
| 	lua_settop(L, 0);
 | |
| 	if (!pushline(L, 1))
 | |
| 		return -1;  /* no input */
 | |
| 	if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
 | |
| 		status = multiline(L);  /* try as command, maybe with continuation lines */
 | |
| 	lua_remove(L, 1);  /* remove line from the stack */
 | |
| 	lua_assert(lua_gettop(L) == 1);
 | |
| 	return status;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Prints (calling the Lua 'print' function) any values on the stack
 | |
| */
 | |
| static void l_print (lua_State *L) {
 | |
| 	int n = lua_gettop(L);
 | |
| 	if (n > 0) {  /* any result to be printed? */
 | |
| 		luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
 | |
| 		lua_getglobal(L, "print");
 | |
| 		lua_insert(L, 1);
 | |
| 		if (lua_pcall(L, n, 0, 0) != LUA_OK)
 | |
| 			l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
 | |
| 																						 lua_tostring(L, -1)));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
 | |
| ** print any results.
 | |
| */
 | |
| static void doREPL (lua_State *L) {
 | |
| 	int status;
 | |
| 	const char *oldprogname = progname;
 | |
| 	progname = NULL;  /* no 'progname' on errors in interactive mode */
 | |
| 	lua_initreadline(L);
 | |
| 	while ((status = loadline(L)) != -1) {
 | |
| 		if (status == LUA_OK)
 | |
| 			status = docall(L, 0, LUA_MULTRET);
 | |
| 		if (status == LUA_OK) l_print(L);
 | |
| 		else report(L, status);
 | |
| 	}
 | |
| 	lua_settop(L, 0);  /* clear stack */
 | |
| 	lua_writeline();
 | |
| 	progname = oldprogname;
 | |
| }
 | |
| 
 | |
| /* }================================================================== */
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Main body of stand-alone interpreter (to be called in protected mode).
 | |
| ** Reads the options and handles them all.
 | |
| */
 | |
| static int pmain (lua_State *L) {
 | |
| 	int argc = (int)lua_tointeger(L, 1);
 | |
| 	char **argv = (char **)lua_touserdata(L, 2);
 | |
| 	int script;
 | |
| 	int args = collectargs(argv, &script);
 | |
| 	luaL_checkversion(L);  /* check that interpreter has correct version */
 | |
| 	if (argv[0] && argv[0][0]) progname = argv[0];
 | |
| 	if (args == has_error) {  /* bad arg? */
 | |
| 		print_usage(argv[script]);  /* 'script' has index of bad arg. */
 | |
| 		return 0;
 | |
| 	}
 | |
| 	if (args & has_v)  /* option '-v'? */
 | |
| 		print_version();
 | |
| 	if (args & has_E) {  /* option '-E'? */
 | |
| 		lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
 | |
| 		lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
 | |
| 	}
 | |
| 	createargtable(L, argv, argc, script);  /* create table 'arg' */
 | |
| 	lua_gc(L, LUA_GCGEN, 0, 0);  /* GC in generational mode */
 | |
| 	if (!(args & has_E)) {  /* no option '-E'? */
 | |
| 		if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
 | |
| 			return 0;  /* error running LUA_INIT */
 | |
| 	}
 | |
| 	if (!runargs(L, argv, script))  /* execute arguments -e and -l */
 | |
| 		return 0;  /* something failed */
 | |
| 	if (script < argc &&  /* execute main script (if there is one) */
 | |
| 			handle_script(L, argv + script) != LUA_OK)
 | |
| 		return 0;
 | |
| 	if (args & has_i)  /* -i option? */
 | |
| 		doREPL(L);  /* do read-eval-print loop */
 | |
| 	else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
 | |
| 		if (lua_stdin_is_tty()) {  /* running in interactive mode? */
 | |
| 			print_version();
 | |
| 			doREPL(L);  /* do read-eval-print loop */
 | |
| 		}
 | |
| 		else dofile(L, NULL);  /* executes stdin as a file */
 | |
| 	}
 | |
| 	lua_pushboolean(L, 1);  /* signal no errors */
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| int main (int argc, char **argv) {
 | |
| 	int status, result;
 | |
| 	lua_State *L = callisto_newstate();  /* create state */
 | |
| 	if (L == NULL) {
 | |
| 		l_message(argv[0], "cannot create state: not enough memory");
 | |
| 		return EXIT_FAILURE;
 | |
| 	}
 | |
| 	lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
 | |
| 	lua_pushinteger(L, argc);  /* 1st argument */
 | |
| 	lua_pushlightuserdata(L, argv); /* 2nd argument */
 | |
| 	status = lua_pcall(L, 2, 1, 0);  /* do the call */
 | |
| 	result = lua_toboolean(L, -1);  /* get result */
 | |
| 	report(L, status);
 | |
| 	lua_close(L);
 | |
| 	return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
 | |
| }
 | |
| 
 |